OnLive streaming video game service looks surprisingly smooth in video
The demonstration from the Game Developers Conference is now available in streaming video online. Watch an OnLive rep play Crysis on an entry-level laptop here.
Computing, Gaming | by Samuel Axon | Thu Mar 26, 2009 9:00AM | 1 comment
Yesterday we learned that we'll be seeing a new gaming service called OnLive this winter. Supposedly, subscribers will be able to play high-end, graphics-intensive PC games on low-end laptops and other slow machines, including a free or almost-free mini gaming console. You'll be able to do this because all the processing for the game will occur on the server, and you'll receive all the information via the internet.
We were a little bit skeptical; programs attempting some of the same things have been shown off before, and they were often marred by response time lag and ugly image compression. No self-respecting gamer would accept that!
But the company insists that it works. Here's your potential proof: a video recording of the entire presentation at GDC, hosted by Gamespot. You can see one of the presenters playing the new Prince of Persia game with the mini console box, and another one playing Crysis Warhead (about 20 minutes in) on a sub-$700 Dell Studio 15 laptop. It looks impressive, but we're still suspicious that the house of cards might come falling down when many thousands of users get involved involved. Watch the video below for a glimpse and judge for yourself.
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This story around the web:
- Trusted sources:
GDC 2009: OnLive unveils on-demand… [gdc.gamespot.com]
OnLive Demos Streaming Games: Yes, That's… [Gizmodo]
Get more information on topics relating to this story:
- Related company news:
- OnLive
- Related glossary terms:
- Streaming video, Response time, cloud computing, server, Compression
- Related devices and services:
- Dell Studio 15





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Comments (1)
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Brent G (7:19 PM on Thu Mar 26, 2009)
OnLive is a cool idea. I hope they can pull it off (at scale), looks awesome.