Palm drumming up developer interest in the Pre
Attracting coders now will help the phone have a good selection of software available for its release date.
Mobile | by Stephen Schenck | Thu Feb 26, 2009 1:22PM | 2 comments
The lingering threat from Apple and its touchscreen patents doesn't seem to be slowing down Palm as it gears up for the Pre's release, concentrating its efforts now on gathering support from software developers. If Palm is to compete on the same level as Apple and Google, it must deliver an online store to rival the App Store and Android Market, because as impressive as the phone looks, it's going to need a solid software library to draw long-term interest. Palm is working with developers now to get them started writing software, hosting a conference call yesterday to explain some technical details of the phone's webOS system, prepping them to begin coding.
Palm is trying to entice developers by playing up the ease at which it claims they'll be able to pick up the webOS platform and start crafting apps. Specifically, the company is expecting that its use of JavaScript as the main language, with CSS to handle layout, should allow it to reach more potential coders than Apple or Google have been able to. JavaScript and CSS are heavily used to create websites, meaning there are an awful lot of people out there with experience working with them. While JavaScript might not be the most powerful language — and Palm admits it may need to come up with a faster, low-level way for developers to run code if it ever expects gaming to take off — it should suffice for most of the simple applications you'd expect to find on a smartphone.
One other big thing Palm has going for it is the planned Flash support. If there's one way to add a ton of content to a smartphone all at once, it's enabling full compatibility with Adobe Flash. Adobe has committed to releasing Flash 10 for Palm phones sometime next year. While it'll miss the Pre's release date, that future Flash support should help give Palm a fighting chance against Apple. Of course, that's assuming Apple doesn't sue it into oblivion first.
This story around the web:
- Trusted sources:
Palm Energizes Developers for the Pre Phone [Megite Technology News: What's Happening Right Now]
Palm Energizes Developers for the Pre Phone |… [blog.wired.com]
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- Javascript, Android Market, Apple App Store, css
- Related devices and services:
- Palm Pre, Adobe Flash Player





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Comments (2)
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Andrew
(7:46 PM on Fri Feb 27, 2009)
Good article, Flash 10 should put Palm in a good position to take on the iPhone, although I worry that games won't be as good for some time. It can't get any easier though to develop for webOS, it uses Javascript rather than Java, and we should definitely see a flood of apps once it hits the market. Only a few developers have access to the SDK for now, and it might not be released until AFTER the Pre.
http://www.weboshelp.net
Andrew
(8:21 PM on Fri Feb 27, 2009)
Oh, and I'll add that at the webOS developer webcast that I attended on the 25th, they said the games would be web-based to start off, then later they would take advantage of the hardware (the Pre has some great hardware). So it's not really a matter of if, but when we will see great games for the Pre.
http://www.weboshelp.net